Project Entropy Review: The Sci-Fi Strategy Game That Lets You Command an Entire Invasion
FunPlus's galactic strategy game puts mechs, hero squads and an alien world under your command, and the Windows client makes it feel like a proper PC strategy game. Free to play, light on hardware, with one caveat at the top.

Image: Β· Β© FunPlus Β· Editorial/press use (official game media)
Reviews verdict
FunPlus's galactic strategy game puts mechs, hero squads and an alien world under your command, and the Windows client makes it feel like a proper PC strategy game. Free to play, light on hardware, with one caveat at the top.
Most sci-fi strategy games ask you to manage a war. Project Entropy hands you one already in progress. Humanity has landed on Kepler-452B, the planet is crawling with hostile alien swarms, and you are the commander who has to turn a beachhead into an empire. We first covered it shortly after launch; this is our updated verdict on the current Windows client, and it has grown into one of the most satisfying free sci-fi strategy games you can play on PC right now. If walking mechs, hero squads and planet-scale battles are your kind of thing, it costs nothing to take command of your own front line on Windows.
Gameplay
The setup is straightforward and that is a strength: you build a base on hostile ground, and everything you build exists to push the front line outward. Your base grows into a war machine β production lines feed research, research unlocks new mechs and weapons, and those mechs go out to clear the alien swarms that keep testing your defences. The defence line is yours to design, and watching a wave break against turrets and walkers you placed yourself is the moment the game clicks.
The battlefield is where Project Entropy earns its keep. Swarms of alien bugs pour across a red desert, your hero-led squads hold the line, and heavy walker mechs roll in to finish the job. Each hero has distinct skills, and pairing the right commander with the right mech and weapon loadout matters far more than raw numbers. Fights are quick to read and genuinely spectacular on a big monitor, which is exactly what you want from a game you will be dipping into every day. That first push across Kepler-452B is where it hooks you.
Content and progression
There is a lot of game here. Beyond the base and the battlefield sit hero recruitment, a deep mech and weapon customization layer, a narrative campaign with a cast of characters who actually have personalities, and both PvE encounters and PvP battles against other commanders. Progression runs on several tracks at once, so there is always one more upgrade within reach.
Seasons keep it fresh. Seasonal updates introduce new planets, challenges and rewards, which means the map you conquer this month is not the one you will be fighting over next. The long game is social: alliances coordinate across the server, share strategies and compete in large interstellar conflicts for control of rare resources. Joining an active alliance early is the single best thing you can do β it turns a solo builder into a server-wide strategy game.
Tech and monetization
The Windows client is light. The official minimum is a 64-bit Windows 7 SP1 machine with a dual-core processor, 4 GB of RAM, a GeForce GTX 460 or Radeon HD 4400-class graphics card, DirectX 10 and 8 GB of disk space. In other words, almost any PC from the last decade runs it, and on a modern rig it looks sharp, with slick ship and mech models and sound design that sells the sci-fi fantasy. Keyboard and mouse make base management and squad selection fast and precise.
On money: Project Entropy is free to play with optional purchases. There is no box price and no subscription. Premium currency buys speed-ups, hero recruitment and event packs, in the style of most live strategy games.
The honest caveat: the early and mid game are fully playable for free, but the very top of the competitive ladder rewards spending, and that is the most common complaint from long-term players. If you want to lead the strongest alliance on your server, expect a long climb. If you want to build, fight and progress at your own pace, the free experience is generous. Play it for a few days and judge the economy for yourself β that beats anyone's screenshots.
Who it's for
If you enjoy base-building strategy, if you love the idea of commanding walker mechs against alien swarms, or if you want a strategy game you can play in short sessions and still feel real progress, this fits. The alliance layer makes it a strong pick if you want other people in your games. It is a weaker fit if competitive ranking is the only reason you play, or if timers and speed-up currencies are a deal-breaker for you.
Pros
- Spectacular mech-versus-swarm battles with hero squads that reward smart pairing
- Deep progression across heroes, mechs, weapons and base, plus seasonal new planets
- Free to play, very light on hardware, with proper keyboard-and-mouse controls
Cons
- The top of the competitive ladder is effectively pay-to-win
- Timers and speed-up currency run through late-game progression
- The early hours lean on familiar base-building structure before the battles open up
Verdict
Project Entropy delivers exactly what sci-fi strategy fans want: a hostile alien world, an army of mechs and heroes to throw at it, and a progression system deep enough to keep you coming back for months. The battles look fantastic, the Windows client runs on almost anything, and seasonal updates keep the galaxy moving. The pressure to spend at the very top of the ladder is the one real asterisk β for everyone else, this is one of the best free sci-fi strategy games on PC. Score: 9/10. If you want to see it for yourself, you can play it free on Windows and have your first squad deployed tonight.



